Turn one piece of key art into all 10 Steam capsule sizes, validate every store asset against current Steamworks specs, polish your copy, price all regions, forecast launch revenue and ship a press kit - from one dashboard.
Each tool feeds the next: validated art raises your readiness score, your copy and pricing flow into the revenue forecast and the store page preview.
Upload key art once, get every Steam capsule size - header, small, main, vertical, library art and hero. Crop or fit, drag to frame, pick backgrounds, preview your capsule inside a mock Steam search row.
3 sizes free · all 10 with Pro ▣Drop final art into every slot and get instant pass / fail against current Steamworks dimension and format specs - including screenshot minimums.
Free ¶Live character limits and best-practice checks for your game name, short description, about section and tags - the fields that decide your click-through rate.
Free §One USD base price converted into 11 currencies with Valve-style rounding - using Valve's recommended defaults or live ECB exchange rates.
Live rates with Pro ♡Honest launch-week sales and net revenue ranges from your wishlist count, conversion rate and refund rate. No hopium.
Free ✓25 tasks from Steamworks onboarding to post-launch, in the right order, with the why behind each one. Progress feeds your readiness score.
Free ✉Fact sheet, features, trailer, hero art and screenshot gallery compiled into a beautiful single-page press kit you can host anywhere.
Export with Pro ▦See your capsules, screenshots, copy and price assembled into a realistic store page mock - before you commit anything to Steamworks.
Pro ⇪SteamPipe, step by step, on Windows, macOS or Linux - from depot setup to pressing release, without the scary parts.
FreeFollow the checklist top to bottom. The generator makes every asset from one image, the validator tells you when each one passes, and the readiness ring shows how close to shippable you are.
Generate capsules in minutes, sanity-check copy limits, set all regional prices from one USD number, and send press a kit that looks like you have a marketing department.
Forecast revenue from your real wishlist count before you set a date, preview your store page before Steamworks sees it, and reuse the checklist as your launch playbook.
No install, no account, no upload. Everything runs locally in your browser and your progress is remembered between sessions.
Capsules → validation → copy → press kit → pricing → forecast → checklist. The steps strip keeps you oriented; tools share data automatically.
When the readiness ring says you're done, every asset passes spec, every region has a price and your press kit is one link away.
One-time payment, lifetime license. No subscription, no tiers, no per-seat anything.
No. Every tool runs in your browser using the Canvas API. Images are stored only on your machine (in your browser's local storage), and nothing is ever sent to a server. That's also why there's no sign-up.
All ten current Steamworks assets: header capsule (920×430), small capsule (462×174), main capsule (1232×706), vertical capsule (748×896), library capsule (600×900), library header (920×430), library hero (3840×1240), library logo (1280×720), page background (1438×810) and community icon (184×184).
Yes - deliberately. The three capsule sizes every page needs, full validation, copy checks, the whole checklist and the revenue estimator are free. Pro adds the remaining sizes, exports, the store page preview and removes ads.
Steam is fully supported today. itch.io support is in progress, and the architecture is built for more stores - Pro users get new stores at no extra cost.
Purchases run through Lemon Squeezy as merchant of record. If Pro doesn't work for you, reply to your purchase receipt and we'll sort it out.
Open the dashboard and watch the readiness ring start moving.
Launch the dashboard →